using MicroMsg.Protocol;
using System;
namespace MicroMsg.Plugin.DriftBottle.Scene
{
	public class ThrowBottleRet : BottleRetbase
	{
		public RetConst serverRetCode;
		public ThrowBottleRet(BottleEvent bottleRet, RetConst serverRet = RetConst.MM_OK) : base(bottleRet)
		{
			this.serverRetCode = serverRet;
		}
	}
}
